Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Ernestine Mcarty's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Ernestine Mcarty blame Ernestine Mcarty's commander. Gain commander as Enemy. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Ernestine Mcarty easily defeat. |
3 |
27 |
Gain Enemy if Ernestine Mcarty don't already have one. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Ernestine Mcarty's Contacts or Allies betrays Ernestine Mcarty, ending Ernestine Mcarty's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Citizen (Worker). |
7 |
44 |
Ernestine Mcarty's business expands, Ernestine Mcarty's corporation grows, or the colony thrives. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Political upheaval strikes Ernestine Mcarty's homeworld, and Ernestine Mcarty is caught up in the revolution. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Citizen (Worker) rank 1. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
54 |
Spent time maintaining and using heavy vehicles. |
10 |
56 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
59 |
Ernestine Mcarty gain experience in a technical field as a computer operator or surveyor. |
11 |
60 |
Promoted to Citizen (Worker) rank 3. |
12 |
60 |
Continued as Citizen (Worker). |
12 |
61 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Ernestine Mcarty is caught in the periphery of a scandal. |
14 |
67 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Ernestine Mcarty faith is shaken. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Voluntarily left Missionary/Humanitarian |
16 |
73 |
Retired. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Accused of a crime. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |