Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Ettie Fletcher to flee and vows to hunt Ettie Fletcher down. Gain an Enemy. |
2 |
21 |
Failed to qualify for Surveyor (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Thief (Rogue). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Ettie Fletcher's Contacts or Allies betrays Ettie Fletcher, ending Ettie Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Ettie Fletcher do not know what happened to Ettie Fletcher. There is a gap in Ettie Fletcher's memory. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Ettie Fletcher faith is shaken. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Someone more charismatic but less devout than Ettie Fletcher has become Ettie Fletcher's superior. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Ettie Fletcher come into conflict with a splinter group Ettie Fletcher's own religion which maintains Ettie Fletcher's version is the wrong one. Gain 2 Rivals. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Amnesia. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |