Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Public opinion turns on Eunice Day. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
28 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
33 |
A mission goes wrong and Eunice Day is stranded behind enemy lines. Ejected from the service. |
5 |
34 |
Voluntarily left Marine Support |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
Eunice Day join a gambling circle on board. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
40 |
Switched to Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Imperial trade restrictions force Eunice Day out of business. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Eunice Day aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |