Retired Senior Crewman Gene Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 91 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 1 (-2)111711
Likeable, Squeamish
 
Skills
Animals 0
Athletics 0
Carouse 0
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Mechanic 1
Melee (Grapple) 1
Persuade 0
Pilot 0
Profession (Worker/Polymers) 1
Science (Physical Sciences) 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Citizen Colonist 12
Entertainer Artist 01
Drifter Barbarian 01
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman11
Believer Missionary/Humanitarian Junior Project Worker01
Retired 013
 
Name Type Affinity Enmity Power Influence Species
Jose Mcandrew Enemy 0 5 0 2 Dynchia (M/64)
Leila Hawkins Ally 2 0 5 1 Darmine (F/38)
Julio Suchet Ally 1 0 3 0 Darmine (M/28)
Arthur Fields Contact 1 1 1 1 Darmine (M/71)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Nearly killed. Fully recovered.
2 22 Became a Citizen (Colonist).
2 24 Gene Carpenter gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 28 Became a Entertainer (Artist).
4 30 Gene Carpenter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 30 Became a Drifter (Barbarian).
5 32 Suffer from a life-threatening illness.
6 32 Failed to qualify for Performer (Entertainer).
6 32 Switched to Drifter (Scavenger).
6 33 Betrayed by a friend. One of Gene Carpenter's Contacts or Allies betrays Gene Carpenter, ending Gene Carpenter's career. That Contact or Ally becomes a Rival or Enemy.
7 33 Became a Merchant (Merchant Marine).
7 34 Embroiled in legal trouble.
7 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 37 Voluntarily left Merchant Marine
8 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 39 Gene Carpenter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 39 Aging Crisis. Owe 60,000 for medical bills.
9 39 Retired at age 39.
9 39 Retired.
9 41 Moved to a new world.
10 43 Aging Crisis. Owe 50,000 for medical bills.
10 47 A romantic relationship ends badly. Gain a Rival or Enemy.
11 47 Aging Crisis. Owe 50,000 for medical bills.
11 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 54 Birth or Death involving a family member or close friend.
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 56 Betrayal. Convert an Ally into a Rival or Enemy.
14 59 Aging Crisis. Owe 10,000 for medical bills.
14 61 Moved to a new world.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 71 Aging Crisis. Owe 10,000 for medical bills.
17 74 A romantic relationship ends badly. Gain a Rival or Enemy.
18 75 Aging Crisis. Owe 50,000 for medical bills.
18 78 Gained a contact.
19 79 Aging Crisis. Owe 40,000 for medical bills.
19 82 Moved to a new world.
20 83 Aging Crisis. Owe 50,000 for medical bills.
20 84 Betrayal. Convert an Ally into a Rival or Enemy.
21 87 Aging Crisis. Owe 30,000 for medical bills.
21 89 Moved to a new world.
22 91 Aging Crisis. Owe 20,000 for medical bills.
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