Retired Agent Gene Suthmeer  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 91 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 8 (0)111538
Destructive, Efficient
 
Skills
Admin 0
Art (Creative/Visual Media) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 3
Drive (Walker) 1
Flyer 0
Gun Combat 0
Gunner 0
Mechanic 1
Pilot 0
Profession (Spacer/Belter) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Navy Flight Able Spacehand11
Agent Intelligence Agent12
Entertainer Artist 12
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Gay Mcabe Enemy 0 2 5 3 Iltharan (F/59)
Cynthia Barry Enemy 0 1 1 1 Iltharan (F/43)
Cynthia Barry is particularly unusual, such as an artificial intelligence or very alien being.
Florrie Moody Enemy 0 3 0 3 Tapazmal (F/49)
Arrie Bain Enemy 0 4 1 1 Dynchia, Imperium (F/92)
Neal Payne Ally 3 0 0 1 Libert (M/17)
Neal Payne is particularly unusual, such as an artificial intelligence or very alien being.
Orin Crowle Ally 2 0 1 1 Iltharan (M/87)
Evangeline McCnaghty Ally 1 0 4 0 Iltharan (F/21)
Ivah Shapter Ally 5 0 5 3 Iltharan (F/29)
Ivah Shapter gained power at the expense of a third party who now blames the character.
Troy Fernandez Ally 3 0 0 0 Iltharan (M/52)
Troy Fernandez is diminished in both power and influence.
Polly Morris Ally 4 0 3 2 Answerin (F/35)
Helen Farrell Contact 4 0 0 1 Kedepu (M/31)
Relationship becomes more moderate. Ally becomes a contact.
Hosea Cadden Enemy 0 3 1 1 Iltharan (M/73)
Hosea Cadden is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Amnesia.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Gene Suthmeer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 29 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 29 Became a Agent (Intelligence).
4 33 Go undercover to investigate an enemy.
4 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 33 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 33 Continued as Agent (Intelligence).
5 37 Life ruined by a criminal gang. Gain the gang as an Enemy
6 37 Became a Entertainer (Artist).
6 39 Criticised a questionable political leader on Gene Suthmeer's homeworld, causing his downfall. Gain an Enemy
6 39 Gene Suthmeer is forced out because of censorship or controversy. What truth did Gene Suthmeer get too close to?
6 41 Promoted to Entertainer (Artist) rank 1.
7 41 Continued as Entertainer (Artist).
7 44 Severely injured. Fully recovered.
8 44 Became a Drifter (Wanderer).
8 46 Betrayed by a friend. One of Gene Suthmeer's Contacts or Allies betrays Gene Suthmeer, ending Gene Suthmeer's career. That Contact or Ally becomes a Rival or Enemy.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Gene Suthmeer have been following false teachings!
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Retired at age 47.
10 47 Retired.
10 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 53 A romantic relationship ends badly. Gain a Rival or Enemy.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 68 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 80 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 20,000 for medical bills.
19 87 Good fortune.
20 87 Aging Crisis. Owe 20,000 for medical bills.
20 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 91 Aging Crisis. Owe 60,000 for medical bills.
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