Retired Lance Corporal Gertie Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 91 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 1 (-2)111371
Firm grip, Unclean, Inefficient
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Astrogation 0
Athletics (Strength) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Religion) 0
Recon 2
Science (Social Sciences/History) 1
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Army Infantry Lance Corporal14
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Merchant Marine Crewman03
Believer Holy Warrior Hopeful02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Orion Fitzgerald Ally 1 0 1 3 Dynchia, Imperium (M/83)
Orion Fitzgerald has negatively life-changing event.
Robin Hays Ally 4 0 3 0 Kedepu (F/43)
Relationship becomes more intense.
Misty Cain Enemy 0 3 0 3 Dynchia, Imperium (F/21)
Emerson Curtis Contact 2 1 1 0 Dynchia, Imperium (M/10)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 25 Became a Army (Infantry) with the new title Private.
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 29 Attempt at commissioned failed.
3 29 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 29 Continued as Army (Infantry).
4 30 Thrown into a brutal ground war
5 33 Continued as Army (Infantry).
5 36 A new romantic starts. Gain an Ally.
6 37 Continued as Army (Infantry).
6 40 Surrounded and outnumbered by the enemy, Gertie Sim hold out until relief arrives.
6 41 Forced to muster out.
7 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 43 Gertie Sim accepted an offer of inducements to betray Gertie Sim's faith. Gain 470,000 in cash.
8 45 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Good fortune
9 49 Continued as Merchant (Merchant Marine).
9 53 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10 53 Continued as Merchant (Merchant Marine).
10 57 Forced to muster out.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 58 Gertie Sim faith is shaken.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Continued as Believer (Holy Warrior).
12 63 Gertie Sim have been following false teachings!
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Retired.
13 67 Good fortune.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 75 Moved to a new world.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 78 Birth or Death involving a family member or close friend.
17 79 Aging Crisis. Owe 60,000 for medical bills.
17 82 Gained a contact.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 85 Good fortune.
19 87 Aging Crisis. Owe 40,000 for medical bills.
19 89 Moved to a new world.
20 91 Aging Crisis. Owe 30,000 for medical bills.
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