Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Gertie Snyder have no idea what happened to Gertie Snyder – they found Gertie Snyder's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Assigned to a planet with a hostile or wild environment. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Given a special assignment or duty in Gertie Snyder's unit. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Thrown into a brutal ground war |
4 |
33 |
Injured. Fully recovered. |
4 |
34 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
34 |
Voluntarily left Army Support |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Gertie Snyder's Contacts or Allies betrays Gertie Snyder, ending Gertie Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
38 |
Moved to a new world. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Spend several years jumping from world to world in Gertie Snyder's scout ship. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Good fortune |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Gertie Snyder inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
50 |
Became a Merchant (Broker). |
10 |
54 |
Promoted to Merchant (Broker) rank 1. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
60 |
Given advanced training in a specialist field |
12 |
62 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
64 |
Embroiled in legal trouble. |
13 |
66 |
Promoted to Merchant (Broker) rank 4. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
70 |
Promoted to Merchant (Broker) rank 5. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Merchant (Broker). |
15 |
72 |
Gained a contact. |
15 |
74 |
Promoted to Merchant (Broker) rank 6. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Continued as Merchant (Broker). |
16 |
75 |
Risk Gertie Snyder's fortune on a possibility lucrative deal and win. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Retired. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |