Retired Captain Harper Silva  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 91 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 5 (-1)111785
Crushed
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Strength) 1
Carouse 0
Deception 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Colonist 01
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Captain5 / 58
Believer Holy Warrior Fighter11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Delpha Scenay Rival 1 1 5 3 Sydite (F/81)
Olen Brew Contact 4 0 1 1 Answerin (M/34)
Relationship becomes more moderate. Ally becomes a contact.
Lesa Lord Ally 3 0 2 0 Sydite (F/88)
Hortense Butler Ally 1 0 1 0 Sydite (F/13)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Became a Drifter (Barbarian).
1 19 Betrayed by a friend. One of Harper Silva's Contacts or Allies betrays Harper Silva, ending Harper Silva's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Citizen (Colonist).
2 20 Harper Silva's business expands, Harper Silva's corporation grows, or the colony thrives.
2 23 Forced to muster out.
3 23 Failed to qualify for Merchant Academy.
3 23 Submitted to the draft.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Birth or Death involving a family member or close friend.
3 27 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 27 Attempted to change assignments.
4 27 Switched to Navy (Engineer/Gunner) with previous rank.
4 28 Special assignment or duty on board ship.
4 31 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 31 Continued as Navy (Engineer/Gunner).
5 32 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 35 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 35 Continued as Navy (Engineer/Gunner).
6 37 Harper Silva join a gambling circle on board.
6 39 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
7 39 Continued as Navy (Engineer/Gunner).
7 40 Refuse to abuse Harper Silva's position for profit.
7 43 Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer.
8 43 Continued as Navy (Engineer/Gunner).
8 45 Display heroism in battle, saving the whole ship.
8 47 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
8 47 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Retired at age 47.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Flight (Navy).
9 47 Continued as Navy (Engineer/Gunner).
9 50 Vessel participates in a notable military engagement.
9 51 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
10 51 Continued as Navy (Engineer/Gunner).
10 52 Commanding officer takes an interest in Harper Silva's career.
10 55 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Navy (Engineer/Gunner).
11 59 A romantic relationship ends badly. Gain a Rival or Enemy.
11 59 Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Became a Believer (Holy Warrior) with the new title Hopeful.
12 61 Someone more charismatic but less devout than Harper Silva has become Harper Silva's superior.
12 63 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Voluntarily left Holy Warrior
13 63 Retired.
13 65 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 75 Moved to a new world.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 83 Aging Crisis. Owe 20,000 for medical bills.
18 87 Moved to a new world.
19 87 Aging Crisis. Owe 60,000 for medical bills.
19 88 Moved to a new world.
20 91 Aging Crisis. Owe 60,000 for medical bills.
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