Retired Technician Harry Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 91 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 2 (-2)111382
Always has a grimace
 
Skills
Animals 0
Astrogation 0
Athletics 0
Diplomat 1
Drive (Hovercraft) 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Airship) 1
Flyer (Wing) 1
Gun Combat 0
Language 0
Mechanic 2
Pilot 0
Profession (Freeloader/Security) 1
Profession (Sports/Track & Field) 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Barbarian 02
Navy Engineer/Gunner Able Spacehand11
Citizen Worker Technician26
Believer Holy Warrior Hopeful-12
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Tony Stoker Contact 0 1 0 2 Azhanti (M/49)
Tony Stoker is a member of an organisation which holds a generally opposite view of the Traveller.
Lillie Staff Rival 2 2 0 0 Traltar (M/13)
Krin Steen Rival 2 3 0 4 Ayansh'i (F/52)
Amber Caldwell Rival 2 2 0 1 Sydite (F/30)
Amber Caldwell fell on hard times.
Ivy Habborlain Contact 2 2 0 3 Traltar (M/37)
Rosanna Damyon Ally 3 0 2 1 Ayansh'i (F/23)
Kuuurku Ki Ally 1 6 5 0 Vilani, Imperium (F/17)
Very bad falling out.
Mable Reyes Contact 0 1 6 0 Traltar (F/67)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Harry Teague's Contacts or Allies betrays Harry Teague, ending Harry Teague's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Army Support (Army).
2 19 Switched to Drifter (Barbarian).
2 20 Harry Teague do not know what happened to Harry Teague. There is a gap in Harry Teague's memory.
3 20 Failed to qualify for Thief (Rogue).
3 20 Continued as Drifter (Barbarian).
3 21 Betrayed by a friend. One of Harry Teague's Contacts or Allies betrays Harry Teague, ending Harry Teague's career. That Contact or Ally becomes a Rival or Enemy.
4 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 23 Vessel participates in a diplomatic mission.
4 25 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 25 Voluntarily left Engineer/Gunner
5 25 Became a Citizen (Worker).
5 28 Spent time maintaining and using heavy vehicles.
6 29 Continued as Citizen (Worker).
6 31 Harry Teague's business expands, Harry Teague's corporation grows, or the colony thrives.
7 33 Continued as Citizen (Worker).
7 36 Harry Teague gain experience in a technical field as a computer operator or surveyor.
7 37 Promoted to Citizen (Worker) rank 1.
8 37 Continued as Citizen (Worker).
8 40 Harry Teague's business expands, Harry Teague's corporation grows, or the colony thrives.
8 41 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 41 Continued as Citizen (Worker).
9 45 Harry Teague befriend a superior in the corporation or the colony.
10 45 Aging Crisis. Owe 50,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Citizen (Worker).
10 46 Harry Teague learn something Harry Teague should not have – a corporate secret, a political scandal – which Harry Teague can profit from illegally.
10 46 Gain a criminal contact.
10 49 Forced to muster out.
11 49 Aging Crisis. Owe 10,000 for medical bills.
11 49 Became a Believer (Holy Warrior) with the new title Hopeful.
11 52 Harry Teague is caught in the periphery of a scandal.
11 52 Demoted to Believer (Holy Warrior) rank -1.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Continued as Believer (Holy Warrior).
12 54 Harry Teague come into conflict with a splinter group Harry Teague's own religion which maintains Harry Teague's version is the wrong one. Gain 3 Rivals.
13 54 Aging Crisis. Owe 40,000 for medical bills.
13 54 Retired.
13 57 Gained a contact.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 61 Spend time with an alien race. Gain a contact.
15 62 Aging Crisis. Owe 50,000 for medical bills.
15 64 Good fortune.
16 66 Aging Crisis. Owe 60,000 for medical bills.
16 70 A new romantic starts. Gain an Ally.
17 70 Aging Crisis. Owe 50,000 for medical bills.
17 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 74 Aging Crisis. Owe 30,000 for medical bills.
18 77 Betrayal. Convert an Ally into a Rival or Enemy.
19 78 Aging Crisis. Owe 20,000 for medical bills.
19 79 Injured. Fully recovered. Owe 5,000 for medical bills.
20 82 Aging Crisis. Owe 50,000 for medical bills.
20 86 Accused of a crime.
21 86 Aging Crisis. Owe 50,000 for medical bills.
21 90 Gained a contact.
22 90 Aging Crisis. Owe 10,000 for medical bills.
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