Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
23 |
Assigned to work on a secret project for a patron or organisation. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
28 |
Refused to perform research that goes against Hessie McRae's conscience. |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
29 |
Work leads to a considerable breakthrough. |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
36 |
A disaster leaves several injured, and others blame Hessie McRae, forcing Hessie McRae to leave Hessie McRae's career. Gain a Rival. |
5 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Hessie McRae is caught in the periphery of a scandal. |
6 |
37 |
Demoted to Believer (Mainstream Believer) rank -1. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Someone more charismatic but less devout than Hessie McRae has become Hessie McRae's superior. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
Hessie McRae come into conflict with a splinter group Hessie McRae's own religion which maintains Hessie McRae's version is the wrong one. Gain 2 Rivals. |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
49 |
Hessie McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Hessie McRae aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Victim of a crime. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |