Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Contact with Government. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
Refused to criticise a questionable political leader on Hildur Austin's homeworld. |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Invited to take part in a controversial event or exhibition that improves Hildur Austin's social standing. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Army (Army Support) with the new title Private. |
6 |
39 |
Assigned to a planet with a hostile or wild environment. |
6 |
42 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Army (Army Support). |
7 |
44 |
Advanced training in a specialist field |
7 |
46 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
46 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
8 |
46 |
Continued as Army (Army Support). |
8 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
51 |
Hildur Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
90 |
Good fortune. |
20 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |