Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Hildur Treadway join a gambling circle on board. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
31 |
Display heroism in battle, saving the whole ship. |
4 |
33 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Commanding officer takes an interest in Hildur Treadway's career. |
6 |
41 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
46 |
Birth or Death involving a family member or close friend. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Surveyor (Scout). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Scout (Courier). |
9 |
51 |
Perform an exemplary service for the scouts. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Scout (Courier). |
10 |
54 |
Psychologically damaged by Hildur Treadway's time in the scouts. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |