Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Thrown into a brutal ground war |
1 |
21 |
Severely injured. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Assigned to a peacekeeping role. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Attempted a risky adventure and was injured. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Became a Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Honora Wade gain experience in a technical field as a computer operator or surveyor. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Honora Wade is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
56 |
Voluntarily left Mainstream Believer |
11 |
56 |
Retired. |
11 |
60 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |