Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Ila Withers's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
30 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
35 |
Ila Withers's work ends up coming home with Ila Withers, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
36 |
Works is especially well received and popular, making Ila Withers a minor celebrity |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
43 |
Ila Withers is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Ila Withers's Contacts or Allies betrays Ila Withers, ending Ila Withers's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Scout (Explorer). |
9 |
45 |
Ila Withers's ship is damaged, and Ila Withers have to hitch-hike Ila Withers's way back across the stars to the nearest scout base. |
9 |
45 |
Gain 2 Contacts. Gain 3 Enemies. |
10 |
45 |
Switched to Merchant (Free Trader). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
50 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
87 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |