Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Ira Cooper's Contacts or Allies betrays Ira Cooper, ending Ira Cooper's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Ira Cooper have been following false teachings! |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
32 |
Ira Cooper do not know what happened to Ira Cooper. There is a gap in Ira Cooper's memory. |
7 |
32 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Ira Cooper refused an offer of inducements to betray Ira Cooper's faith. Gain 2 enemies. |
7 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
36 |
Continued as Believer (Mainstream Believer). |
8 |
38 |
A new romantic starts. Gain an Ally. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
46 |
Ira Cooper refused an offer of inducements to betray Ira Cooper's faith. Gain 2 enemies. |
10 |
48 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
11 |
48 |
Continued as Believer (Mainstream Believer). |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Returned to Drifter (Scavenger). |
12 |
54 |
Ira Cooper do not know what happened to Ira Cooper. There is a gap in Ira Cooper's memory. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Retired. |
13 |
55 |
Birth or Death involving a family member or close friend. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
80 |
Find an Alien Artifact. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
89 |
Moved to a new world. |
22 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |