Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
An investigation takes on a dangerous turn. |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Leah Maynard's work ends up coming home with Leah Maynard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
38 |
Become leader in social movement. |
5 |
38 |
Gain an Ally and an Enemy. |
5 |
38 |
Dropped out of the merchant academy. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Established a network of contacts. Gain 2 contacts. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
46 |
Voluntarily left Corporate Agent |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Attacked by enemies that Leah Maynard easily defeat. |
8 |
49 |
Gain Enemy if Leah Maynard don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Leah Maynard do not know what happened to Leah Maynard. There is a gap in Leah Maynard's memory. |
10 |
52 |
Became a Scout (Explorer). |
10 |
55 |
Psychologically damaged by Leah Maynard's time in the scouts. |
11 |
55 |
Became a Scholar (Field Researcher). |
11 |
58 |
Caught cheating in some fashion, advancing Leah Maynard's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
58 |
Leah Maynard's work is sabotaged by unknown parties. Leah Maynard may salvage what Leah Maynard can and give up. |
11 |
58 |
Gain an Enemy |
11 |
59 |
Promoted to Scholar (Field Researcher) rank 1. |
12 |
59 |
Continued as Scholar (Field Researcher). |
12 |
63 |
Severely injured. Fully recovered. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
65 |
Someone more charismatic but less devout than Leah Maynard has become Leah Maynard's superior. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
70 |
Leah Maynard aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Retired. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |