Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Leatha Rand's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Leatha Rand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Citizen (Worker). |
6 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Leatha Rand is rewarded for Leatha Rand's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Leatha Rand gain experience in a technical field as a computer operator or surveyor. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
53 |
Severely injured. Owe 7,500 for medical bills. |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
56 |
Leatha Rand's business expands, Leatha Rand's corporation grows, or the colony thrives. |
10 |
58 |
Promoted to Citizen (Worker) rank 5. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
61 |
Leatha Rand befriend a superior in the corporation or the colony. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
82 |
Birth or Death involving a family member or close friend. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |