Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Leslie Learmonth accepted an offer of inducements to betray Leslie Learmonth's faith. Gain 60,000 in cash. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Leslie Learmonth botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Leslie Learmonth's time in the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Leslie Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leslie Learmonth fail to help. Gain an Enemy. |
3 |
30 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Leslie Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leslie Learmonth fail to help. Gain an Enemy. |
4 |
31 |
Leslie Learmonth inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Leslie Learmonth spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Psychologically damaged by Leslie Learmonth's time in the scouts. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Serve as the courier for an important message from the Imperium. |
6 |
42 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scout (Courier) with previous rank. |
8 |
50 |
Psychologically damaged by Leslie Learmonth's time in the scouts. |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
53 |
Betrayed by a friend. One of Leslie Learmonth's Contacts or Allies betrays Leslie Learmonth, ending Leslie Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Amnesia. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Encounter a Psionic institute. |
16 |
80 |
Tested for psionic powers |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
Moved to a new world. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
88 |
A new romantic starts. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |