Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Linda Pettitt do not know what happened to Linda Pettitt. There is a gap in Linda Pettitt's memory. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Linda Pettitt's actions. Linda Pettitt actions lead to an honorabe discharge. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
30 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Scout (Explorer). |
5 |
32 |
When dealing with an alien race, Linda Pettitt botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Voluntarily left Explorer |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Linda Pettitt is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Linda Pettitt come into conflict with a splinter group Linda Pettitt's own religion which maintains Linda Pettitt's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Failed to qualify for Free Trader (Merchant). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
42 |
Assigned to the security staff of a space station. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
46 |
Linda Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
47 |
Linda Pettitt accepted an offer of inducements to betray Linda Pettitt's faith. Gain 330,000 in cash. |
10 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |