Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Loretta Simmons's Contacts or Allies betrays Loretta Simmons, ending Loretta Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Became a Scout (Surveyor). |
4 |
25 |
Loretta Simmons have no idea what happened to Loretta Simmons – they found Loretta Simmons's ship drifting on the fringes of friendly space. |
5 |
25 |
Became a Scholar (Field Researcher). |
5 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
27 |
Switched to Drifter (Scavenger). |
6 |
31 |
Loretta Simmons do not know what happened to Loretta Simmons. There is a gap in Loretta Simmons's memory. |
7 |
31 |
Entered Merchant Academy with the Business curriculum. |
7 |
35 |
Graduated. |
8 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
35 |
Retired at age 35. |
8 |
35 |
Became a Merchant (Broker). |
8 |
35 |
Promoted to Merchant (Broker) rank 1. |
8 |
39 |
Promoted to Merchant (Broker) rank 2. |
9 |
39 |
Continued as Merchant (Broker). |
9 |
41 |
Risk Loretta Simmons's fortune on a possibility lucrative deal and win. |
9 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
43 |
Voluntarily left Broker |
10 |
43 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Find Ancient Technology. |
19 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
89 |
A new romantic starts. Gain an Ally. |
22 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |