Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Ludie Coulston easily defeat. |
3 |
28 |
Gain Enemy if Ludie Coulston don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Ludie Coulston is caught in the periphery of a scandal. |
5 |
33 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 0. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
41 |
Ludie Coulston is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
44 |
Continued as Believer (Holy Warrior). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
50 |
Ludie Coulston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Ludie Coulston retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Ludie Coulston's belief system ambush Ludie Coulston. |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Amnesia. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |