Retired Special Agent Madeline Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 91 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 1 (-2)111341
Inept, Fidgety
 
Skills
Art (Performing) 0
Athletics (Strength) 1
Carouse 2
Deception 3
Drive 0
Electronics (Computers) 1
Flyer (Airship) 1
Gambler 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Melee (Unarmed) 5
Profession (Sports/Team Ball Sports) 1
Recon 3
Science (Life Sciences) 0
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent46
Drifter Barbarian 01
Prisoner Fixer 07
Prisoner Inmate 03
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Danielle Miles Enemy 0 6 1 3 Tapazmal (F/46)
Christy Gabb Enemy 0 4 0 5 Sydite (F/43)
Morgan Lobb Contact 2 2 0 1 Sydite (M/11)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Go undercover to investigate an enemy.
1 20 A revolution, attack or other unusual event throws Madeline Mcarthy's life into chaos, forcing Madeline Mcarthy to leave the planet.
2 22 Continued as Agent (Corporate Agent).
2 25 Go undercover to investigate an enemy.
2 25 Betrayed by a friend. One of Madeline Mcarthy's Contacts or Allies betrays Madeline Mcarthy, ending Madeline Mcarthy's career. That Contact or Ally becomes a Rival or Enemy.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Good fortune
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 31 Established a network of contacts. Gain 1 contacts.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 37 Advanced training in a specialist field.
5 38 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
6 38 Continued as Agent (Corporate Agent).
6 39 Accepted a deal with criminal or other figure under investigation.
7 39 Failed to qualify for Pirate (Rogue).
7 39 Became a Drifter (Barbarian).
7 40 Attempted a risky adventure and was sent to prison.
8 43 Became a Prisoner (Fixer).
8 46 Injured. Fully recovered. Owe 5,000 for medical bills.
9 47 Continued as Prisoner (Fixer).
9 48 Disgraced. Word of Madeline Mcarthy's criminal past reaches Madeline Mcarthy's homeworld.
10 51 Switched to Prisoner (Inmate) with previous rank.
10 55 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 55 Continued as Prisoner (Inmate).
11 59 Disgraced. Word of Madeline Mcarthy's criminal past reaches Madeline Mcarthy's homeworld.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Returned to Prisoner (Fixer).
12 63 Disgraced. Word of Madeline Mcarthy's criminal past reaches Madeline Mcarthy's homeworld.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Prisoner (Fixer).
13 64 Persecuted by a prison gang.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Continued as Prisoner (Fixer).
14 70 A guard takes a dislike to Madeline Mcarthy.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Switched to Prisoner (Thug) with previous rank.
15 74 Accused of assaulting a prison guard.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 75 Continued as Prisoner (Thug).
16 78 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 79 Returned to Prisoner (Fixer).
17 80 Accused of assaulting a prison guard.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 83 Returned to Prisoner (Inmate).
18 87 Severely injured. Fully recovered. Owe 10,000 for medical bills.
19 87 Aging Crisis. Owe 20,000 for medical bills.
19 87 Returned to Prisoner (Fixer).
19 90 Beaten by a prison gang.
19 90 Scarred. Fully recovered. Owe 10,000 for medical bills.
20 91 Aging Crisis. Owe 60,000 for medical bills.
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