Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
38 |
Martha Anderson accepted an offer of inducements to betray Martha Anderson's faith. Gain 350,000 in cash. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Martha Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
50 |
Martha Anderson come into conflict with a splinter group Martha Anderson's own religion which maintains Martha Anderson's version is the wrong one. Gain 2 Rivals. |
9 |
50 |
Returned to Drifter (Scavenger). |
9 |
54 |
Attacked by enemies that Martha Anderson easily defeat. |
9 |
54 |
Gain Enemy if Martha Anderson don't already have one. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
57 |
Attacked by enemies that Martha Anderson easily defeat. |
10 |
57 |
Gain Enemy if Martha Anderson don't already have one. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Scavenger). |
11 |
62 |
Promoted to Drifter (Scavenger) rank 2. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Drifter (Scavenger). |
12 |
65 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Retired. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |