Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Ottie Rivera's Contacts or Allies betrays Ottie Rivera, ending Ottie Rivera's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Voluntarily left Pirate |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Soulhunter Support (Soulhunter). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Gain Enemy if Ottie Rivera don't already have one. |
8 |
43 |
Voluntarily left Barbarian |
8 |
43 |
Failed to qualify for Star Marine (Marine). |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
45 |
Suffer from a life-threatening illness. |
9 |
45 |
Failed to qualify for University. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |