Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Phyllis Sullivan botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Phyllis Sullivan's ship is damaged, and Phyllis Sullivan have to hitch-hike Phyllis Sullivan's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
When dealing with an alien race, Phyllis Sullivan botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Phyllis Sullivan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Psychologically damaged by Phyllis Sullivan's time in the scouts. |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Phyllis Sullivan's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Promoted to Merchant (Broker) rank 4. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
55 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
Victim of a crime. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |