Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Invited to take part in a controversial event or exhibition that injures Ray Taylor's social standing. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Refused to criticise a questionable political leader on Ray Taylor's homeworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Public opinion turns on Ray Taylor. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Good fortune |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attacked by enemies that Ray Taylor easily defeat. |
7 |
40 |
Gain Enemy if Ray Taylor don't already have one. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Army (Infantry) with the new title Private. |
8 |
44 |
Gained a contact. |
8 |
47 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
9 |
47 |
Continued as Army (Infantry). |
9 |
48 |
Commanding officer takes an interest in Ray Taylor's career. |
10 |
51 |
Continued as Army (Infantry). |
10 |
53 |
Assigned to an urbanised planet torn by war. |
10 |
55 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Cavalry (Army). |
11 |
55 |
Continued as Army (Infantry). |
11 |
59 |
Unit is slaughtered in a disastrous battle, for which Ray Taylor blame Ray Taylor's commander. Gain commander as Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Victim of a crime. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Victim of a crime. |
20 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |