Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Sallie Mckinney went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Entertainer (Artist). |
4 |
32 |
Works is especially well received and popular, making Sallie Mckinney a minor celebrity |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Sallie Mckinney is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
37 |
Became a Citizen (Worker). |
6 |
40 |
Sallie Mckinney's business expands, Sallie Mckinney's corporation grows, or the colony thrives. |
6 |
41 |
Promoted to Citizen (Worker) rank 1. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
Severely injured. Owe 6,250 for medical bills. |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
45 |
Attacked by enemies that Sallie Mckinney easily defeat. |
8 |
45 |
Gain Enemy if Sallie Mckinney don't already have one. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
51 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
51 |
Failed to qualify for Broker (Merchant). |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
54 |
Spend time with an alien race. Gain a contact. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
57 |
Scarred. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |