Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Sarah Candy Sarah Candy's job. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
An investigation takes on a dangerous turn. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Sarah Candy's job. |
5 |
31 |
Became a Scout (Courier). |
5 |
32 |
When dealing with an alien race, Sarah Candy botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
When dealing with an alien race, Sarah Candy botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Psychologically damaged by Sarah Candy's time in the scouts. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Continued as Scout (Explorer). |
7 |
43 |
Sarah Candy spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Gain a contact in an alien race. |
7 |
43 |
Promoted to Scout (Explorer) rank 2. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
48 |
Find valuable salvage. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Offered job by a patron. Now owe him a favor. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Became a Citizen (Worker). |
11 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
58 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |