Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Tessie Powall survey an alien world. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Tessie Powall survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Tessie Powall survey an alien world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Gain Enemy if Tessie Powall don't already have one. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Find an Alien Artifact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
40 |
A revolution, attack or other unusual event throws Tessie Powall's life into chaos, forcing Tessie Powall to leave the planet. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Tessie Powall have been following false teachings! |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
48 |
Tessie Powall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
52 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
52 |
Returned to Drifter (Scavenger). |
10 |
56 |
Tessie Powall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |