Retired Fighter Theo Green  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 91 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 8 (0)111338
Utilitarian, Swollen joints, Religious
 
Skills
Admin 1
Animals (Training) 1
Astrogation 1
Athletics (Strength) 1
Carouse 0
Diplomat 1
Electronics (Comms) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Melee 0
Persuade 0
Profession (Worker/Religion) 1
Recon 1
Seafarer (Personal) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Agent Law Enforcement Corporal12
Merchant Merchant Marine Crewman01
Scout Courier 01
Scout Surveyor Scout15
Believer Holy Warrior Fighter12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Dustin Edward Enemy 0 2 1 5 Halka (M/56)
Alberta McKee Ally 5 0 0 5 Irhadre (F/61)
Alberta McKee gained influence with the character’s assistance.
Verna King Enemy 0 2 1 1 Irhadre (F/31)
Verna King is missing under suspicious circumstances.
Louvenia Gilbert Rival 1 1 0 4 Humaniti (F/39)
Yi Yeyaje Rival 1 1 0 0 Ael Yael (M/34)
Grady Ford Rival 1 2 0 1 Irhadre (M/29)
Dorothea Banks Rival 1 2 1 4 Irhadre (F/33)
Clemmie McDonald Ally 4 0 1 1 Tapazmal (F/53)
Talmage Sabilline Ally 2 0 3 1 Ronnin (M/43)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 21 Drafted into Law Enforcement
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Rewarded for a successful mission.
3 26 Continued as Agent (Law Enforcement).
3 27 Theo Green went above and beyond the call of duty.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Voluntarily left Law Enforcement
4 30 Failed to qualify for Merchant Academy.
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Theo Green's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 32 Became a Scout (Courier).
5 35 When dealing with an alien race, Theo Green botch an opportunity to gather extra intelligence about them.
5 35 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 36 Attempted to change assignments.
6 36 Switched to Scout (Surveyor) with previous rank.
6 40 Theo Green survey an alien world.
7 40 Continued as Scout (Surveyor).
7 42 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 44 Continued as Scout (Surveyor).
8 46 When dealing with an alien race, Theo Green have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 48 Continued as Scout (Surveyor).
9 52 Theo Green's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theo Green fail to help. Gain an Enemy.
9 52 Theo Green have no idea what happened to Theo Green – they found Theo Green's ship drifting on the fringes of friendly space.
9 52 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 52 Continued as Scout (Surveyor).
10 54 Theo Green inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 A notable academic consults with Theo Green about a publication or documentary he is working on. Gain a Contact in academia.
11 58 Forced to continue current assignment.
11 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Believer (Holy Warrior).
12 60 Theo Green come into conflict with a splinter group Theo Green's own religion which maintains Theo Green's version is the wrong one. Gain 1 Rivals.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired.
13 62 Birth or Death involving a family member or close friend.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 67 Moved to a new world.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 72 Victim of a crime.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 78 Victim of a crime.
18 80 Aging Crisis. Owe 40,000 for medical bills.
18 83 Good fortune.
19 84 Aging Crisis. Owe 60,000 for medical bills.
19 85 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 88 Aging Crisis. Owe 50,000 for medical bills.
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