Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Theo Green went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Theo Green's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Scout (Courier). |
5 |
35 |
When dealing with an alien race, Theo Green botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
Theo Green survey an alien world. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
46 |
When dealing with an alien race, Theo Green have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
52 |
Theo Green's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theo Green fail to help. Gain an Enemy. |
9 |
52 |
Theo Green have no idea what happened to Theo Green – they found Theo Green's ship drifting on the fringes of friendly space. |
9 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
54 |
Theo Green inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
A notable academic consults with Theo Green about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Theo Green come into conflict with a splinter group Theo Green's own religion which maintains Theo Green's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Victim of a crime. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |