Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Abuse Tina McDonald's position for profit. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Navy (Line/Crew). |
3 |
28 |
Tina McDonald is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Tina McDonald easily defeat. |
4 |
31 |
Gain Enemy if Tina McDonald don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Voluntarily left Scavenger |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
47 |
Betrayed by a friend. One of Tina McDonald's Contacts or Allies betrays Tina McDonald, ending Tina McDonald's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Birth or Death involving a family member or close friend. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Good fortune. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |