Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Vada Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
A mission goes disastrously wrong due to Vada Phillips's commander’s error or incompetence, but Vada Phillips survive. |
3 |
30 |
Cover for the commander and gain an Ally. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
A mission goes wrong; Vada Phillips and several others are captured and mistreated by the enemy. Gain Vada Phillips's jailer as an Enemy. |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Make an unexpected connection outside Vada Phillips's normal circles. Gain a Contact. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
A series of bad deals and decisions force Vada Phillips into bankruptcy. Vada Phillips salvages what Vada Phillips can. |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
47 |
Good fortune. |
9 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
Find Ancient Technology. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
81 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
86 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |