Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Vassie West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Vassie West is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Vassie West's ship is damaged, and Vassie West have to hitch-hike Vassie West's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Merchant (Broker). |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
38 |
Vassie West's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Vassie West aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Vassie West retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Vassie West refused an offer of inducements to betray Vassie West's faith. Gain 1 enemies. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |