Retired Master Chief Viola Romero  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 91 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 6 (0)111786
Persuasive, Weary
 
Skills
Art (Performing) 0
Astrogation 1
Athletics 0
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Gun Combat (Energy) 1
Gunner (Capital) 2
Jack-of-All-Trades 1
Mechanic 3
Navigation 2
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Master Chief67
Scout Explorer Scout26
Believer Missionary/Humanitarian Project Worker12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Ennis Phillips Enemy 0 3 3 1 Dynchia (M/50)
Selma Jennings Contact 2 0 3 1 Dynchia (F/12)
Relationship altered.
Becky Read Rival 1 0 5 0 Dynchia (F/55)
Becky Read's influence is diminished.
Peerwes Sa Pa- Contact 2 1 0 2 Bwap (F/19)
Peerwes Sa Pa-’s relationships have begun to affect the character.
Kathy Garcia Enemy 0 3 3 6 Dynchia (F/29)
Dulcie Howe Enemy 0 2 0 1 Dynchia (F/92)
Drucilla Rogers Enemy 0 3 1 1 Dynchia (F/38)
Drucilla Rogers is missing under suspicious circumstances.
Hayes Welch Enemy 0 3 1 1 Ne Kraeda ren Kelva (M/74)
Khaerrnaltath Og Enemy 0 3 0 1 Vargr, Imperium (M/47)
Mac Clubb Enemy 0 4 1 2 Dynchia (M/49)
Mac Clubb is diminished in both power and influence.
Mercedes Gillis Enemy 0 4 0 1 Dynchia (F/43)
Marsha Ruth Contact 6 2 5 1 Dynchia (F/28)
reconciliation.
Corene Shackley Contact 1 0 0 0 Cassilldan (F/14)
Nita Cumming Contact 2 2 3 3 Dynchia (F/22)
Nita Cumming is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
1 22 Forced to continue current assignment
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Viola Romero foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 29 Commanding officer takes an interest in Viola Romero's career.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Voluntarily left Line/Crew
4 30 Became a Scout (Explorer).
4 31 Perform an exemplary service for the scouts.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Surveyor (Scout).
5 34 Continued as Scout (Explorer).
5 37 Nearly killed. Owe 25,000 for medical bills.
6 37 Failed to qualify for Merchant Academy.
6 37 Submitted to the draft.
6 37 Returned to Navy (Line/Crew).
6 39 Advanced training in a specialist field.
6 41 Forced to continue current assignment
6 41 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
7 41 Continued as Navy (Line/Crew).
7 44 Vessel participates in a diplomatic mission.
7 45 Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer.
8 45 Continued as Navy (Line/Crew).
8 46 Commanding officer takes an interest in Viola Romero's career.
8 49 Promoted to Navy (Line/Crew) rank 6 with the new title Master Chief.
9 49 Continued as Navy (Line/Crew).
9 50 Vessel participates in a diplomatic mission.
9 50 Gain a contact.
9 53 Forced to muster out.
10 53 Returned to Scout (Explorer).
10 54 Viola Romero spend a great deal of time on the fringes of Charted Space.
10 54 Viola Romero inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 57 Continued as Scout (Explorer).
11 60 Serve as the courier for an important message from the Imperium.
11 61 Promoted to Scout (Explorer) rank 1 with the new title Scout.
12 61 Attempted to change assignments.
12 61 Failed to qualify for Courier (Scout).
12 61 Continued as Scout (Explorer).
12 64 Viola Romero's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
12 65 Promoted to Scout (Explorer) rank 2.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 65 Retired at age 65.
13 65 Continued as Scout (Explorer).
13 66 Viola Romero have no idea what happened to Viola Romero – they found Viola Romero's ship drifting on the fringes of friendly space.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 67 Viola Romero refused an offer of inducements to betray Viola Romero's faith. Gain 6 enemies.
14 70 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 70 Continued as Believer (Missionary/Humanitarian).
15 72 Viola Romero aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 72 Retired.
16 73 Gained a contact.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 77 Good fortune.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 82 Gained a contact.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 87 Lost eye or limb. Owe 5,000 for medical bills.
20 88 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙