Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Viola Romero foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Commanding officer takes an interest in Viola Romero's career. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Returned to Navy (Line/Crew). |
6 |
39 |
Advanced training in a specialist field. |
6 |
41 |
Forced to continue current assignment |
6 |
41 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
44 |
Vessel participates in a diplomatic mission. |
7 |
45 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
46 |
Commanding officer takes an interest in Viola Romero's career. |
8 |
49 |
Promoted to Navy (Line/Crew) rank 6 with the new title Master Chief. |
9 |
49 |
Continued as Navy (Line/Crew). |
9 |
50 |
Vessel participates in a diplomatic mission. |
9 |
50 |
Gain a contact. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Returned to Scout (Explorer). |
10 |
54 |
Viola Romero spend a great deal of time on the fringes of Charted Space. |
10 |
54 |
Viola Romero inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
57 |
Continued as Scout (Explorer). |
11 |
60 |
Serve as the courier for an important message from the Imperium. |
11 |
61 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
12 |
61 |
Attempted to change assignments. |
12 |
61 |
Failed to qualify for Courier (Scout). |
12 |
61 |
Continued as Scout (Explorer). |
12 |
64 |
Viola Romero's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
12 |
65 |
Promoted to Scout (Explorer) rank 2. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Scout (Explorer). |
13 |
66 |
Viola Romero have no idea what happened to Viola Romero – they found Viola Romero's ship drifting on the fringes of friendly space. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Viola Romero refused an offer of inducements to betray Viola Romero's faith. Gain 6 enemies. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Viola Romero aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Retired. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Lost eye or limb. Owe 5,000 for medical bills. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |