Retired 3rd Officer Zena Barbary  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 91 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 9 (1)111899
Receptive, Direct, Righteous
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Presentation/Holography) 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Striking) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer34
Citizen Colonist Settler34
Scholar Field Researcher 01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Fabewabwo Per Enemy 0 1 1 3 Bwap (M/51)
Fabewabwo Per is missing under suspicious circumstances.
Esther Finnerty Rival 1 1 4 1 Trexen (M/55)
Alva Rhodes Contact 3 1 3 1 Kargol (M/74)
Alva Rhodes gained power at the expense of a third party who now blames the character.
Hallie McPherson Contact 3 1 1 2 Kargol (M/25)
Claire Greerson Contact 1 1 4 1 Kargol (M/59)
Claire Greerson gained power at the expense of a third party who now blames the character.
Lionel Thompkins Ally 5 0 2 3 Suerrat (M/24)
Lionel Thompkins loses some of their power base.
Yvonne Jensen Ally 3 0 4 2 Kargol (F/30)
Kaylee Laroche Ally 6 0 6 2 Vlazhdumecta (F/38)
Kaylee Laroche gains in power and influence.
Homer Beck Enemy 0 2 2 0 Tezcat (M/40)
Beryl Reyes Enemy 0 4 0 0 Happrhani (F/48)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Barbarian).
1 22 Zena Barbary run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Failed to qualify for Performer (Entertainer).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 Imperial trade restrictions force Zena Barbary out of business.
4 29 Became a Citizen (Colonist).
4 30 Zena Barbary befriend a superior in the corporation or the colony.
4 33 Forced to continue current assignment.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Continued as Citizen (Colonist).
5 34 Advanced training in a specialist field.
5 37 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 37 Continued as Citizen (Colonist).
6 41 Zena Barbary learn something Zena Barbary should not have – a corporate secret, a political scandal – which Zena Barbary can profit from illegally.
6 41 Promoted to Citizen (Colonist) rank 3.
7 41 Continued as Citizen (Colonist).
7 45 Life ruined by a criminal gang. Gain the gang as an Enemy
8 45 Became a Scholar (Field Researcher).
8 46 A disaster leaves several injured, and others blame Zena Barbary, forcing Zena Barbary to leave Zena Barbary's career. Gain a Rival.
8 46 Injured. Fully recovered. Owe 1,250 for medical bills.
9 46 Returned to Merchant (Merchant Marine).
9 47 Make an unexpected connection outside Zena Barbary's normal circles. Gain a Contact.
9 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 50 Continued as Merchant (Merchant Marine).
10 53 Make an unexpected connection outside Zena Barbary's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Voluntarily left Merchant Marine
11 54 Retired.
11 57 Gained a contact.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 68 Good fortune.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 71 Moved to a new world.
16 74 Aging Crisis. Owe 40,000 for medical bills.
16 75 Find an Alien Artifact.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 50,000 for medical bills.
18 84 Betrayal. Convert an Ally into a Rival or Enemy.
19 86 Aging Crisis. Owe 60,000 for medical bills.
19 89 Accused of a crime.
20 90 Aging Crisis. Owe 50,000 for medical bills.
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