Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Voluntarily left Engineer/Gunner |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Scarred. Owe 2,500 for medical bills. |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
29 |
Switched to Drifter (Wanderer). |
6 |
30 |
Zenobia Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
30 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
30 |
Switched to Drifter (Scavenger). |
7 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
37 |
Join a social movement. |
8 |
38 |
Graduated with honors. |
9 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Returned to Merchant (Merchant Marine). |
9 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
39 |
Embroiled in legal trouble. |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Continued as Merchant (Merchant Marine). |
10 |
46 |
Severely injured. Owe 2,500 for medical bills. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
46 |
Retired. |
11 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Moved to a new world. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Accused of a crime. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Moved to a new world. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
84 |
Birth or Death involving a family member or close friend. |
21 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
87 |
Gained a contact. |
22 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |