Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
21 |
Became a Citizen (Colonist). |
3 |
25 |
Advanced training in a specialist field. |
3 |
25 |
Promoted to Citizen (Colonist) rank 1. |
4 |
25 |
Continued as Citizen (Colonist). |
4 |
28 |
Amelia Male gain experience in a technical field as a computer operator or surveyor. |
4 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
29 |
Continued as Citizen (Colonist). |
5 |
31 |
Amelia Male's business expands, Amelia Male's corporation grows, or the colony thrives. |
6 |
33 |
Voluntarily left Colonist |
6 |
33 |
Became a Scout (Courier). |
6 |
34 |
Spend several years jumping from world to world in Amelia Male's scout ship. |
6 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
37 |
Continued as Scout (Courier). |
7 |
38 |
Amelia Male spend a great deal of time on the fringes of Charted Space. |
7 |
38 |
Amelia Male have no idea what happened to Amelia Male – they found Amelia Male's ship drifting on the fringes of friendly space. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Scout (Courier) rank 2. |
8 |
41 |
Continued as Scout (Courier). |
8 |
42 |
Amelia Male's ship is damaged, and Amelia Male have to hitch-hike Amelia Male's way back across the stars to the nearest scout base. |
8 |
42 |
Gain 4 Contacts. Gain 2 Enemies. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
Gained a contact. |
10 |
50 |
Moved to a new world. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
89 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |