Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Annetta Long's job. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
A good deal ensures Annetta Long is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
41 |
Annetta Long inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Annetta Long faith is shaken. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Annetta Long retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Voluntarily left Holy Warrior |
11 |
52 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |