Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Cherry Simmons botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Psychologically damaged by Cherry Simmons's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Spend several years jumping from world to world in Cherry Simmons's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Cherry Simmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Cherry Simmons faith is shaken. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
49 |
Opponents of Cherry Simmons's belief system ambush Cherry Simmons. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
51 |
Drafted into Infantry |
9 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
53 |
Became a Army (Infantry) with the new title Private. |
10 |
54 |
Thrown into a brutal ground war |
10 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
57 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
11 |
57 |
Continued as Army (Infantry). |
11 |
58 |
Assigned to a peacekeeping role. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Switched to Drifter (Scavenger). |
12 |
64 |
Cherry Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Retired. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |