Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Cordie Alardice refused an offer of inducements to betray Cordie Alardice's faith. Gain 6 enemies. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Cordie Alardice refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cordie Alardice's faith. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Cordie Alardice is sent to a new community or parish to preach The Word among the poor. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
Cordie Alardice's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cordie Alardice fail to help. Gain an Enemy. |
4 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Cordie Alardice inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Failed to qualify for Intelligence (Agent). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Returned to Scout (Surveyor). |
8 |
44 |
When dealing with an alien race, Cordie Alardice have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Voluntarily left Surveyor |
9 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Cordie Alardice come into conflict with a splinter group Cordie Alardice's own religion which maintains Cordie Alardice's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Birth or Death involving a family member or close friend. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |