Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Dagmar Miles run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Dagmar Miles's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
Good fortune |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Scout (Surveyor) rank 4. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Dagmar Miles's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dagmar Miles fail to help. Gain an Enemy. |
8 |
50 |
Dagmar Miles's ship is damaged, and Dagmar Miles have to hitch-hike Dagmar Miles's way back across the stars to the nearest scout base. |
8 |
50 |
Gain 5 Contacts. Gain 1 Enemies. |
8 |
50 |
Promoted to Scout (Surveyor) rank 5. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
51 |
When dealing with an alien race, Dagmar Miles botch an opportunity to gather extra intelligence about them. |
9 |
51 |
Psychologically damaged by Dagmar Miles's time in the scouts. |
9 |
54 |
Promoted to Scout (Surveyor) rank 6. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Switched to Scout (Courier) with previous rank. |
10 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Scout (Courier) rank 7. |
11 |
58 |
Continued as Scout (Courier). |
11 |
61 |
Spend several years jumping from world to world in Dagmar Miles's scout ship. |
11 |
62 |
Promoted to Scout (Courier) rank 8. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Scout (Courier). |
12 |
65 |
Spend several years jumping from world to world in Dagmar Miles's scout ship. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Scout (Courier) rank 9. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Scout (Courier). |
13 |
68 |
Dagmar Miles survey an alien world. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Scout (Courier). |
14 |
71 |
When dealing with an alien race, Dagmar Miles botch an opportunity to gather extra intelligence about them. |
14 |
71 |
Dagmar Miles have no idea what happened to Dagmar Miles – they found Dagmar Miles's ship drifting on the fringes of friendly space. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Continued as Scout (Courier). |
15 |
76 |
Psychologically damaged by Dagmar Miles's time in the scouts. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Retired. |
16 |
78 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |