Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
20 |
During a battle, defeat or victory depends on Deborah Kirkham's actions. The ship suffers severe damage and Deborah Kirkham is blamed for the disaster. Deborah Kirkham is court - martialled and discharged. |
3 |
20 |
Became a Entertainer (Journalist). |
3 |
22 |
Deborah Kirkham is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
25 |
Deborah Kirkham is chosen to represent Deborah Kirkham's faith in a vid show or other highly public forum. |
5 |
26 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Moved to a new world. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Deborah Kirkham faith is shaken. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Deborah Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
42 |
Drafted into Law Enforcement |
9 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
43 |
Advanced training in a specialist field. |
9 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
46 |
Continued as Agent (Law Enforcement). |
10 |
49 |
Severely injured. Owe 7,500 for medical bills. |
11 |
49 |
Switched to Drifter (Wanderer). |
11 |
52 |
Deborah Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
Accused of a crime. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
91 |
Victim of a crime. |
22 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |