Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Delma Greerson discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Delma Greerson come into conflict with a splinter group Delma Greerson's own religion which maintains Delma Greerson's version is the wrong one. Gain 1 Rivals. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Established a network of contacts. Gain 1 contacts. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Rewarded for a successful mission. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Befriended by a senior agent. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Delma Greerson rise to a position of power in Delma Greerson's colony or corporation. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Go undercover to investigate an enemy. |
8 |
45 |
Betrayed by a friend. One of Delma Greerson's Contacts or Allies betrays Delma Greerson, ending Delma Greerson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
47 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
51 |
Delma Greerson went above and beyond the call of duty. |
9 |
51 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
10 |
51 |
Continued as Agent (Corporate Agent). |
10 |
55 |
Established a network of contacts. Gain 3 contacts. |
10 |
55 |
Promoted to Agent (Corporate Agent) rank 7. |
11 |
55 |
Continued as Agent (Corporate Agent). |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
59 |
Promoted to Agent (Corporate Agent) rank 8. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Delma Greerson faith enjoys an explosion of popularity largely thanks to Delma Greerson's efforts. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Delma Greerson come into conflict with a splinter group Delma Greerson's own religion which maintains Delma Greerson's version is the wrong one. Gain 2 Rivals. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Victim of a crime. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Birth or Death involving a family member or close friend. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
Birth or Death involving a family member or close friend. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |