Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Works is especially well received and popular, making Dewey Spencer a minor celebrity |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Refused to criticise a questionable political leader on Dewey Spencer's homeworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Find an Alien Artifact. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Dewey Spencer far from home. |
5 |
34 |
Became a Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Dewey Spencer is rewarded for Dewey Spencer's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Dewey Spencer learn something Dewey Spencer should not have – a corporate secret, a political scandal – which Dewey Spencer can profit from illegally. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
51 |
Advanced training in a specialist field. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
58 |
Spent time maintaining and using heavy vehicles. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired. |
11 |
62 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
81 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
90 |
Good fortune. |
19 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |