Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Severely injured. Owe 15,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Make an unexpected connection outside Diurkhu Kemmardadar's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Diurkhu Kemmardadar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Opponents of Diurkhu Kemmardadar's belief system ambush Diurkhu Kemmardadar. |
6 |
34 |
Scarred. Owe 5,000 for medical bills. |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
35 |
Find valuable salvage. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Diurkhu Kemmardadar accepted an offer of inducements to betray Diurkhu Kemmardadar's faith. Gain 210,000 in cash. |
10 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Moved to a new world. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Victim of a crime. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Birth or Death involving a family member or close friend. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
21 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
91 |
Lightly injured, no permanent damage. Fully recovered. |
22 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |