Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Eda McDonaugh's job. |
2 |
21 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
25 |
Eda McDonaugh manipulate and charm Eda McDonaugh's way through high society. Gain a Rival and an Ally. |
2 |
25 |
Promoted to Noble (Dilettante) rank 1. |
3 |
25 |
Continued as Noble (Dilettante). |
3 |
27 |
Eda McDonaugh reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Eda McDonaugh sponge off Eda McDonaugh's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
3 |
29 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
4 |
31 |
Eda McDonaugh make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
33 |
Continued as Noble (Diplomat). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Eda McDonaugh's Contacts or Allies betrays Eda McDonaugh, ending Eda McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Eda McDonaugh have been following false teachings! |
9 |
42 |
Retired. |
9 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Find Ancient Technology. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |