Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Criticised a questionable political leader on Edythe McDonaugh's homeworld, causing his downfall. Gain an Enemy |
1 |
20 |
Edythe McDonaugh is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Lost eye or limb. Fully recovered. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
42 |
Voluntarily left Engineer/Gunner |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Make an unexpected connection outside Edythe McDonaugh's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of Edythe McDonaugh's Contacts or Allies betrays Edythe McDonaugh, ending Edythe McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Moved to a new world. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
52 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Edythe McDonaugh is sent to a new community or parish to preach The Word among the poor. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
57 |
Edythe McDonaugh is caught in the periphery of a scandal. |
11 |
57 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Edythe McDonaugh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Spend time with an alien race. Gain a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Accused of a crime. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Accused of a crime. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |