Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Emilie Snyder's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Switched to Merchant (Free Trader). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Voluntarily left Free Trader |
6 |
37 |
Became a Scholar (Field Researcher). |
6 |
41 |
Moved to a new world. |
6 |
41 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
41 |
Voluntarily left Field Researcher |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Army (Infantry) with the new title Private. |
7 |
42 |
Surrounded and outnumbered by the enemy, Emilie Snyder hold out until relief arrives. |
7 |
45 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
7 |
45 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
8 |
45 |
Continued as Army (Infantry). |
8 |
46 |
Assigned to an urbanised planet torn by war. |
8 |
49 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
9 |
49 |
Continued as Army (Infantry). |
9 |
51 |
Thrown into a brutal ground war |
9 |
51 |
Injured. Fully recovered. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Emilie Snyder have been following false teachings! |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Victim of a crime. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |