Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
20 |
Gain Enemy if Ettie Lambert don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Amnesia. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find an Alien Artifact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Drafted into Ground Assault |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
36 |
Assigned to an assault on an enemy fortress. |
5 |
36 |
Injured |
5 |
38 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
42 |
Assigned to a black ops mission. |
6 |
42 |
Forced to continue current assignment |
6 |
42 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
7 |
42 |
Continued as Marine (Ground Assault). |
7 |
46 |
Ettie Lambert is ordered to take part in a black ops mission that goes against Ettie Lambert's conscience. Gain the lone survivor as an Enemy. |
8 |
46 |
Became a Army (Cavalry) with the new title Private. |
8 |
50 |
Unit is slaughtered in a disastrous battle, for which Ettie Lambert blame Ettie Lambert's commander. Gain commander as Enemy. |
9 |
50 |
Failed to qualify for Physician (Scholar). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Explorer). |
9 |
53 |
Ettie Lambert spend a great deal of time on the fringes of Charted Space. |
9 |
53 |
Ettie Lambert's ship is damaged, and Ettie Lambert have to hitch-hike Ettie Lambert's way back across the stars to the nearest scout base. |
9 |
53 |
Gain 3 Contacts. Gain 2 Enemies. |
9 |
54 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
54 |
Continued as Scout (Explorer). |
10 |
58 |
Ettie Lambert have no idea what happened to Ettie Lambert – they found Ettie Lambert's ship drifting on the fringes of friendly space. |
11 |
58 |
Switched to Drifter (Scavenger). |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Drifter (Scavenger). |
12 |
64 |
Ettie Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Voluntarily left Missionary/Humanitarian |
14 |
68 |
Retired. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
91 |
Good fortune. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |