Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A job goes wrong, forcing Freda McLean to flee off-planet. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Uncover a major conspiracy against Freda McLean's employers. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Freda McLean's job. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Freda McLean's job. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Freda McLean have been following false teachings! |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Switched to Drifter (Barbarian). |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
50 |
Opponents of Freda McLean's belief system ambush Freda McLean. |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Good fortune. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |